Update CountDown.md
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@ -2,72 +2,76 @@
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Renders a countdown timer that prints a message when it reaches zero.
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- The timer starts automatically with the initial value passed through the `props`
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- Each second, `tick()` is called. It updates the timer, decreasing the time by one second each time
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- If the `pause` button is clicked, `tick()` refrains from updating the time until the `resume` button is clicked
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- If the `restart` button is clicked, the timer starts over from step 1
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- If the time hits zero, the message 'Time's up!' is printed
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Use object destructuring to set defaults for the `hours`, `minutes` and `seconds` props.
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Use the `React.useState()` hook to create the `time`, `paused` and `over` state variables and set their values to the values of the passed props, `false` and `false` respectively.
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Create a method `tick`, that updates the value of `time` based on the current value (i.e. decreasing the time by one second).
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If `paused` or `over` is `true`, `tick` will return immediately.
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Create a method `reset`, that resets all state variables to their initial states.
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Use the the `React.useEffect()` hook to call the `tick` method every second via the use of `setInterval()` and use `clearInterval()` to cleanup when the component is unmounted.
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Use a `<div>` to wrap a `<p>` element with the textual representation of the components `time` state variable, as well as two `<button>` elements that will pause/unpause and restart the timer respectively.
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If `over` is `true`, the timer will display a message instead of the value of `time`.
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```jsx
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function CountDown(props) {
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const [paused, setPaused] = useState(false);
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const [over, setOver] = useState(false);
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const [time, setTime] = useState({
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hours: parseInt(props.hours),
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minutes: parseInt(props.minutes),
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seconds: parseInt(props.seconds)
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function CountDown({ hours = 0, minutes = 0, seconds = 0 }) {
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const [paused, setPaused] = React.useState(false);
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const [over, setOver] = React.useState(false);
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const [time, setTime] = React.useState({
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hours: parseInt(hours),
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minutes: parseInt(minutes),
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seconds: parseInt(seconds)
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});
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function tick() {
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if (paused) {
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return;
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}
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if (time.hours == 0 && time.minutes == 0 && time.seconds == 0) {
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const tick = () => {
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if (paused || over) return;
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if (time.hours == 0 && time.minutes == 0 && time.seconds == 0)
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setOver(true);
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} else if (time.minutes == 0 && time.seconds == 0) {
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else if (time.minutes == 0 && time.seconds == 0)
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setTime({
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hours: time.hours - 1,
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minutes: 59,
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seconds: 59
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});
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} else if (time.seconds == 0) {
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else if (time.seconds == 0)
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setTime({
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hours: time.hours,
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minutes: time.minutes - 1,
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seconds: 59
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});
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} else {
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else
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setTime({
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hours: time.hours,
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minutes: time.minutes,
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seconds: time.seconds - 1
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})
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}
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}
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});
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};
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function reset() {
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const reset = () => {
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setTime({
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hours: parseInt(props.hours),
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minutes: parseInt(props.minutes),
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seconds: parseInt(props.seconds)
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hours: parseInt(hours),
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minutes: parseInt(minutes),
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seconds: parseInt(seconds)
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});
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setPaused(false);
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setOver(false);
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}
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};
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useEffect(() => {
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React.useEffect(() => {
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let timerID = setInterval(() => tick(), 1000);
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return () => clearInterval(timerID);
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});
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return (
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<div>
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<p>{`${time.hours.toString().padStart(2, '0')}:${time.minutes.toString().padStart(2, '0')}:${time.seconds.toString().padStart(2, '0')}`}</p>
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<div>{over ? "Time's up!" : ''}</div>
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<button onClick={() => setPaused(!paused)}>{paused ? 'RESUME' : 'PAUSE'}</button>
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<button onClick={() => reset()}>RESTART</button>
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<p>{`${time.hours
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.toString()
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.padStart(2, "0")}:${time.minutes
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.toString()
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.padStart(2, "0")}:${time.seconds.toString().padStart(2, "0")}`}</p>
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<div>{over ? "Time's up!" : ""}</div>
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<button onClick={() => setPaused(!paused)}>
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{paused ? "Resume" : "Pause"}
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</button>
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<button onClick={() => reset()}>Restart</button>
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</div>
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);
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}
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@ -75,7 +79,11 @@ function CountDown(props) {
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```jsx
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ReactDOM.render(
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<CountDown hours="1" minutes="45" seconds="0" />,
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<CountDown hours="1" minutes="45" />,
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document.getElementById('root')
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);
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```
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<!-- tags: visual,state -->
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<!-- expertise: 2 -->
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