Update StarRating
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@ -2,68 +2,50 @@
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Renders a star rating component.
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Use and IIFE to define a functional component, called `Star` that will render each individual star with the appropriate appearance, based on the parent component's `state` and return the class component `StarRating`.
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Use the value of the `rating` prop to determine if a valid rating is supplied and store it in `state.rating` (or `0` if invalid or not supplied).
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Initialize `state.selection` to `0`.
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Create two methods, `hoverOver` and `setRating`, that take an event as argument and update `state.selected` and `state.rating` according to it, bind them both to the component's context.
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In the `render()` method, create a `<div>` to wrap the `<Star>` components, which are created using `Array.prototype.map` on an array of 5 elements, created using `Array.from`, and handle the `onMouseLeave` event to set `state.selection` to `0`, the `onClick` event to set
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the `state.rating` and the `onMouseOver` event to set `state.selection` to the `star-id` attribute of the `event.target` respectively.
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Define a component, called `Star` that will render each individual star with the appropriate appearance, based on the parent component's state.
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In the `StarRating` component, use the `React.setState()` hook to define the `rating` and `selection` state variables with the initial values of `props.rating` (or `0` if invalid or not supplied) and `0`.
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Create a method, `hoverOver`, that updates `selected` and `rating` according to the provided `event`.
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Create a `<div>` to wrap the `<Star>` components, which are created using `Array.prototype.map` on an array of 5 elements, created using `Array.from`, and handle the `onMouseLeave` event to set `selection` to `0`, the `onClick` event to set the `rating` and the `onMouseOver` event to set `selection` to the `star-id` attribute of the `event.target` respectively.
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Finally, pass the appropriate values to each `<Star>` component (`starId` and `marked`).
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```jsx
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const StarRating = (function() {
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function Star({ marked, starId }) {
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return (
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<span star-id={starId} style={{ color: '#ff9933' }} role='button'>
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{marked ? '\u2605' : '\u2606'}
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</span>
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);
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}
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function Star({ marked, starId }) {
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return (
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<span star-id={starId} style={{ color: "#ff9933" }} role="button">
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{marked ? "\u2605" : "\u2606"}
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</span>
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);
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}
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return class StarRating extends React.Component {
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constructor(props) {
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super(props);
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this.state = {
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rating: typeof props.rating == 'number' ? props.rating : 0,
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selection: 0
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};
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this.hoverOver = this.hoverOver.bind(this);
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this.hoverOut = this.hoverOver.bind(this, null);
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this.handleClick = this.handleClick.bind(this);
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}
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hoverOver(event) {
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let val = 0;
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if (event && event.target && event.target.getAttribute('star-id'))
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val = event.target.getAttribute('star-id');
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this.setState(state => ({ selection: val }));
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}
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handleClick(event) {
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const val = event.target.getAttribute('star-id') || this.state.rating;
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this.setState(state => ({ rating: val }));
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}
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render() {
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return (
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<div
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onMouseOut={this.hoverOut}
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onClick={this.handleClick}
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onMouseOver={this.hoverOver}
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>
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{Array.from({ length: 5 }, (v, i) => (
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<Star
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starId={i+1}
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key={`star_${i+1} `}
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marked={
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this.state.selection
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? this.state.selection >= i+1
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: this.state.rating >= i+1
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}
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/>
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))}
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</div>
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);
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}
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function StarRating(props) {
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const [rating, setRating] = React.useState(
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typeof props.rating == "number" ? props.rating : 0
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);
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const [selection, setSelection] = React.useState(0);
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const hoverOver = event => {
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let val = 0;
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if (event && event.target && event.target.getAttribute("star-id"))
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val = event.target.getAttribute("star-id");
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setSelection(val);
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};
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})();
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return (
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<div
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onMouseOut={() => hoverOver(null)}
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onClick={() =>
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setRating(event.target.getAttribute("star-id") || this.state.rating)
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}
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onMouseOver={hoverOver}
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>
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{Array.from({ length: 5 }, (v, i) => (
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<Star
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starId={i + 1}
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key={`star_${i + 1} `}
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marked={selection ? selection >= i + 1 : rating >= i + 1}
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/>
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))}
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</div>
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);
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}
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```
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```jsx
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