Files
30-seconds-of-code/node_modules/xstate/lib/State.js
2019-08-20 15:52:05 +02:00

192 lines
6.6 KiB
JavaScript

"use strict";
var __read = (this && this.__read) || function (o, n) {
var m = typeof Symbol === "function" && o[Symbol.iterator];
if (!m) return o;
var i = m.call(o), r, ar = [], e;
try {
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
}
catch (error) { e = { error: error }; }
finally {
try {
if (r && !r.done && (m = i["return"])) m.call(i);
}
finally { if (e) throw e.error; }
}
return ar;
};
var __spread = (this && this.__spread) || function () {
for (var ar = [], i = 0; i < arguments.length; i++) ar = ar.concat(__read(arguments[i]));
return ar;
};
Object.defineProperty(exports, "__esModule", { value: true });
var types_1 = require("./types");
var constants_1 = require("./constants");
var utils_1 = require("./utils");
function stateValuesEqual(a, b) {
if (a === b) {
return true;
}
if (a === undefined || b === undefined) {
return false;
}
if (utils_1.isString(a) || utils_1.isString(b)) {
return a === b;
}
var aKeys = utils_1.keys(a);
var bKeys = utils_1.keys(b);
return (aKeys.length === bKeys.length &&
aKeys.every(function (key) { return stateValuesEqual(a[key], b[key]); }));
}
exports.stateValuesEqual = stateValuesEqual;
var State = /** @class */ (function () {
/**
* Creates a new State instance.
* @param value The state value
* @param context The extended state
* @param historyValue The tree representing historical values of the state nodes
* @param history The previous state
* @param actions An array of action objects to execute as side-effects
* @param activities A mapping of activities and whether they are started (`true`) or stopped (`false`).
* @param meta
* @param events Internal event queue. Should be empty with run-to-completion semantics.
* @param tree
*/
function State(config) {
this.actions = [];
this.activities = constants_1.EMPTY_ACTIVITY_MAP;
this.meta = {};
this.events = [];
this.value = config.value;
this.context = config.context;
this.event = config.event;
this.historyValue = config.historyValue;
this.history = config.history;
this.actions = config.actions || [];
this.activities = config.activities || constants_1.EMPTY_ACTIVITY_MAP;
this.meta = config.meta || {};
this.events = config.events || [];
Object.defineProperty(this, 'tree', {
value: config.tree,
enumerable: false
});
this.matches = this.matches.bind(this);
this.toStrings = this.toStrings.bind(this);
}
/**
* Creates a new State instance for the given `stateValue` and `context`.
* @param stateValue
* @param context
*/
State.from = function (stateValue, context) {
if (stateValue instanceof State) {
if (stateValue.context !== context) {
return new State({
value: stateValue.value,
context: context,
event: stateValue.event,
historyValue: stateValue.historyValue,
history: stateValue.history,
actions: [],
activities: stateValue.activities,
meta: {},
events: [],
tree: stateValue.tree
});
}
return stateValue;
}
var event = { type: types_1.ActionTypes.Init };
return new State({
value: stateValue,
context: context,
event: event,
historyValue: undefined,
history: undefined,
actions: [],
activities: undefined,
meta: undefined,
events: []
});
};
/**
* Creates a new State instance for the given `config`.
* @param config The state config
*/
State.create = function (config) {
return new State(config);
};
/**
* Creates a new `State` instance for the given `stateValue` and `context` with no actions (side-effects).
* @param stateValue
* @param context
*/
State.inert = function (stateValue, context) {
if (stateValue instanceof State) {
if (!stateValue.actions.length) {
return stateValue;
}
var event_1 = { type: types_1.ActionTypes.Init };
return new State({
value: stateValue.value,
context: context,
event: event_1,
historyValue: stateValue.historyValue,
history: stateValue.history,
activities: stateValue.activities,
tree: stateValue.tree
});
}
return State.from(stateValue, context);
};
Object.defineProperty(State.prototype, "inert", {
/**
* Returns a new `State` instance that is equal to this state no actions (side-effects).
*/
get: function () {
return State.inert(this, this.context);
},
enumerable: true,
configurable: true
});
Object.defineProperty(State.prototype, "nextEvents", {
/**
* The next events that will cause a transition from the current state.
*/
get: function () {
if (!this.tree) {
return [];
}
return this.tree.nextEvents;
},
enumerable: true,
configurable: true
});
/**
* Returns an array of all the string leaf state node paths.
* @param stateValue
* @param delimiter The character(s) that separate each subpath in the string state node path.
*/
State.prototype.toStrings = function (stateValue, delimiter) {
var _this = this;
if (stateValue === void 0) { stateValue = this.value; }
if (delimiter === void 0) { delimiter = '.'; }
if (utils_1.isString(stateValue)) {
return [stateValue];
}
var valueKeys = utils_1.keys(stateValue);
return valueKeys.concat.apply(valueKeys, __spread(valueKeys.map(function (key) {
return _this.toStrings(stateValue[key]).map(function (s) { return key + delimiter + s; });
})));
};
/**
* Whether the current state value is a subset of the given parent state value.
* @param parentStateValue
*/
State.prototype.matches = function (parentStateValue) {
return utils_1.matchesState(parentStateValue, this.value);
};
return State;
}());
exports.State = State;
//# sourceMappingURL=State.js.map