Update fixed local variable call
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@ -36,7 +36,7 @@ class Button
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{
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{
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if(this.state == true) fill (255);
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if(this.state == true) fill (255);
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else fill(0);
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else fill(0);
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rect(locX, locY, w, h);
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rect(this.locX, this.locY, this.w, this.h);
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}
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}
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flick(x, y)
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flick(x, y)
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{
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{
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