Add completed additive synthesis with noise
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function setup()
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{
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createCanvas(900, 600);
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angleMode(DEGREES);
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}
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function draw()
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{
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background(0);
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translate(0, height/2);
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stroke(255);
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noFill();
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beginShape();
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for (var x = 0; x <= width; ++x)
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{
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let wave1 = sin(x + frameCount) * height/4;
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let wave2 = sin(x * 10 + frameCount) * height/20;
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let wave3 = noise(x/10 + frameCount/100) * 150;
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vertex(x, wave3 + wave2 + wave1);
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}
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endShape();
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}
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