function setup() { createCanvas(900, 600, WEBGL); angleMode(DEGREES); } function draw() { background(125); // sun sphere(100, 10, 10); pointLight(255, 255, 255, 0, 0, 0); pointLight(255, 255, 255, 0, 0, 0); // earth translate( cos(frameCount) * 300, 0, sin(frameCount) * 300); rotateY(frameCount); ambientMaterial(255); sphere(50, 10, 10); // camera camera(0, -500, 800); }