function setup() { createCanvas(900, 600); background(0); } function draw() { background(125); let mouse = createVector(mouseX, mouseY); let center = createVector(width/2, height/2); mouse.sub(center); //mouse.mult(0.5); mouse.div(2); translate(width/2, height/2); strokeWeight(3); line(0, 0, mouse.x, mouse.y); }