27 lines
449 B
C++
27 lines
449 B
C++
#include <iostream>
|
|
#include <string>
|
|
#include <vector>
|
|
#include <cmath>
|
|
#include "Vec3D.h"
|
|
|
|
Vec3D vec1;
|
|
|
|
void doSomething()
|
|
{
|
|
vec1.x = 10;
|
|
vec1.y = 12;
|
|
vec1.z = 25;
|
|
}
|
|
|
|
int main()
|
|
{
|
|
doSomething();
|
|
|
|
//std::cout << vec1.x << std::endl;
|
|
//std::cout << vec1.size << std::endl;
|
|
std::vector<Vec3D> coords;
|
|
coords.push_back(vec1);
|
|
//std::cout << coords[0].x << std::endl;
|
|
std::cout << coords[0].getLength() << std::endl;
|
|
return 0;
|
|
} |