Files
UoL/CM2030 Graphics Programming/Topic 2/2.1.2/sketch.js
2021-04-17 19:57:02 -05:00

51 lines
842 B
JavaScript

let ball;
function setup() {
createCanvas(900, 600);
background(0);
ball = new Ball(width, height);
}
function draw()
{
background('red');
ball.run();
}
class Ball
{
constructor(w, h)
{
this.speedX = random(-5, 5);
this.speedY = random(-5, 5);
this.locX = random(w);
this.locY = random(h);
this.maxW = w;
this.maxH = h;
}
run()
{
this.bounce();
this.draw();
this.move();
}
draw()
{
fill(125);
ellipse(this.locX, this.locY, 40, 40);
}
move()
{
this.locX += this.speedX;
this.locY += this.speedY;
}
bounce()
{
if(this.locX < 0 || this.locX > this.maxW) this.speedX *= -1;
if(this.locY < 0 || this.locY > this.maxH) this.speedY *= -1;
}
}