Fibonacci and random
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37
README.md
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README.md
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## Contents
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* [Even or odd number](#even-or-odd-number)
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* [Fibonacci array generator](#fibonacci-array-generator)
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* [Greatest common divisor (GCD)](#greatest-common-divisor-gcd)
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* [Random number in range](#random-number-in-range)
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* [Randomize order of array](#randomize-order-of-array)
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* [RGB to hexadecimal](#rgb-to-hexadecimal)
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* [Sort characters in string alphabetical](#sort-characters-in-string-alphabetical)
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* [Sum of array of numbers](#sum-of-array-of-numbers)
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@ -24,7 +27,21 @@ Return `true` if the number is even, `false` if the number is odd.
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var isEven = num => Math.abs(num) % 2 === 0;
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```
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## Greatest common divisor (GCD)
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### Fibonacci array generator
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Create an empty array of the specific length, initializing the first two values (`0` and `1`).
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Use `reduce()` to add values into the array, using the sum of the last two values, except for the first two.
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```js
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var fibonacci = n =>
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Array.apply(null, [0,1].concat(Array(n-2))).reduce(
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(acc, val, i) => {
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acc.push( i>1 ? acc[i-1]+acc[i-2] : val);
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return acc;
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},[]);
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```
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### Greatest common divisor (GCD)
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Use recursion.
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Base case is when `y` equals `0`. In this case, return `x`.
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@ -34,7 +51,23 @@ Otherwise, return the GCD of `y` and the remainder of the division `x/y`.
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var gcd = (x , y) => !y ? x : gcd(y, x % y);
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```
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## RGB to hexadecimal
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### Random number in range
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Use `Math.random()` to generate a random value, map it to the desired range using multiplication.
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```js
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var randomInRange = (min, max) => Math.random() * (max - min) + min;
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```
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### Randomize order of array
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Use `sort()` to reorder elements, utilizing `Math.random()` to randomize the sorting.
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```js
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var randomizeOrder = arr => arr.sort( (a,b) => Math.random() >= 0.5 ? -1 : 1)
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```
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### RGB to hexadecimal
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Convert each value to a hexadecimal string, using `toString(16)`, then `padStart(2,'0')` to get a 2-digit hexadecimal value.
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Combine values using `join('')`.
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13
snippets/fibonacci-array-generator.md
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snippets/fibonacci-array-generator.md
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### Fibonacci array generator
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Create an empty array of the specific length, initializing the first two values (`0` and `1`).
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Use `reduce()` to add values into the array, using the sum of the last two values, except for the first two.
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```js
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var fibonacci = n =>
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Array.apply(null, [0,1].concat(Array(n-2))).reduce(
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(acc, val, i) => {
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acc.push( i>1 ? acc[i-1]+acc[i-2] : val);
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return acc;
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},[]);
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```
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7
snippets/random-number-in-range.md
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### Random number in range
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Use `Math.random()` to generate a random value, map it to the desired range using multiplication.
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```js
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var randomInRange = (min, max) => Math.random() * (max - min) + min;
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```
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7
snippets/randomize-order-of-array.md
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snippets/randomize-order-of-array.md
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### Randomize order of array
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Use `sort()` to reorder elements, utilizing `Math.random()` to randomize the sorting.
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```js
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var randomizeOrder = arr => arr.sort( (a,b) => Math.random() >= 0.5 ? -1 : 1)
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```
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