170 lines
5.8 KiB
Markdown
170 lines
5.8 KiB
Markdown
---
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title: JavaScript Data Structures - Graph
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shortTitle: Graph
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type: story
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language: javascript
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tags: [class]
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author: chalarangelo
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cover: purple-flower-macro-1
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excerpt: A graph is a data structure consisting of a set of vertices connected by a set of edges.
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dateModified: 2021-08-17T05:00:00-04:00
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---
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### Definition
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A graph is a data structure consisting of a set of nodes or vertices and a set of edges that represent connections between those nodes. Graphs can be directed or undirected, while their edges can be assigned numeric weights.
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Each node in a graph data structure must have the following properties:
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- `key`: The key of the node
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- `value`: The value of the node
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Each edge in a graph data structure must have the following properties:
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- `a`: The starting node of the edge
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- `b`: The target node of the edge
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- `weight`: An optional numeric weight value for the edge
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The main operations of a graph data structure are:
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- `addNode`: Inserts a new node with the specific key and value
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- `addEdge`: Inserts a new edge between two given nodes, optionally setting its weight
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- `removeNode`: Removes the node with the specified key
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- `removeEdge`: Removes the edge between two given nodes
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- `findNode`: Retrieves the node with the given key
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- `hasEdge`: Checks if the graph has an edge between two given nodes
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- `setEdgeWeight`: Sets the weight of a given edge
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- `getEdgeWeight`: Gets the weight of a given edge
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- `adjacent`: Finds all nodes for which an edge exists from a given node
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- `indegree`: Calculates the total number of edges to a given node
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- `outdegree`: Calculates the total number of edges from a given node
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### Implementation
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```js
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class Graph {
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constructor(directed = true) {
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this.directed = directed;
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this.nodes = [];
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this.edges = new Map();
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}
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addNode(key, value = key) {
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this.nodes.push({ key, value });
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}
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addEdge(a, b, weight) {
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this.edges.set(JSON.stringify([a, b]), { a, b, weight });
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if (!this.directed)
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this.edges.set(JSON.stringify([b, a]), { a: b, b: a, weight });
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}
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removeNode(key) {
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this.nodes = this.nodes.filter(n => n.key !== key);
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[...this.edges.values()].forEach(({ a, b }) => {
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if (a === key || b === key) this.edges.delete(JSON.stringify([a, b]));
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});
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}
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removeEdge(a, b) {
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this.edges.delete(JSON.stringify([a, b]));
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if (!this.directed) this.edges.delete(JSON.stringify([b, a]));
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}
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findNode(key) {
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return this.nodes.find(x => x.key === key);
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}
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hasEdge(a, b) {
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return this.edges.has(JSON.stringify([a, b]));
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}
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setEdgeWeight(a, b, weight) {
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this.edges.set(JSON.stringify([a, b]), { a, b, weight });
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if (!this.directed)
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this.edges.set(JSON.stringify([b, a]), { a: b, b: a, weight });
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}
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getEdgeWeight(a, b) {
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return this.edges.get(JSON.stringify([a, b])).weight;
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}
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adjacent(key) {
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return [...this.edges.values()].reduce((acc, { a, b }) => {
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if (a === key) acc.push(b);
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return acc;
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}, []);
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}
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indegree(key) {
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return [...this.edges.values()].reduce((acc, { a, b }) => {
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if (b === key) acc++;
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return acc;
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}, 0);
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}
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outdegree(key) {
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return [...this.edges.values()].reduce((acc, { a, b }) => {
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if (a === key) acc++;
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return acc;
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}, 0);
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}
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}
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```
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- Create a `class` with a `constructor` that initializes an empty array, `nodes`, and a `Map`, `edges`, for each instance. The optional argument, `directed`, specifies if the graph is directed or not.
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- Define an `addNode()` method, which uses `Array.prototype.push()` to add a new node in the `nodes` array.
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- Define an `addEdge()` method, which uses `Map.prototype.set()` to add a new edge to the `edges` Map, using `JSON.stringify()` to produce a unique key.
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- Define a `removeNode()` method, which uses `Array.prototype.filter()` and `Map.prototype.delete()` to remove the given node and any edges connected to it.
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- Define a `removeEdge()` method, which uses `Map.prototype.delete()` to remove the given edge.
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- Define a `findNode()` method, which uses `Array.prototype.find()` to return the given node, if any.
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- Define a `hasEdge()` method, which uses `Map.prototype.has()` and `JSON.stringify()` to check if the given edge exists in the `edges` Map.
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- Define a `setEdgeWeight()` method, which uses `Map.prototype.set()` to set the weight of the appropriate edge, whose key is produced by `JSON.stringify()`.
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- Define a `getEdgeWeight()` method, which uses `Map.prototype.get()` to get the eight of the appropriate edge, whose key is produced by `JSON.stringify()`.
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- Define an `adjacent()` method, which uses `Map.prototype.values()`, `Array.prototype.reduce()` and `Array.prototype.push()` to find all nodes connected to the given node.
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- Define an `indegree()` method, which uses `Map.prototype.values()` and `Array.prototype.reduce()` to count the number of edges to the given node.
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- Define an `outdegree()` method, which uses `Map.prototype.values()` and `Array.prototype.reduce()` to count the number of edges from the given node.
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```js
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const g = new Graph();
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g.addNode('a');
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g.addNode('b');
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g.addNode('c');
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g.addNode('d');
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g.addEdge('a', 'c');
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g.addEdge('b', 'c');
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g.addEdge('c', 'b');
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g.addEdge('d', 'a');
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g.nodes.map(x => x.value); // ['a', 'b', 'c', 'd']
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[...g.edges.values()].map(({ a, b }) => `${a} => ${b}`);
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// ['a => c', 'b => c', 'c => b', 'd => a']
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g.adjacent('c'); // ['b']
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g.indegree('c'); // 2
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g.outdegree('c'); // 1
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g.hasEdge('d', 'a'); // true
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g.hasEdge('a', 'd'); // false
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g.removeEdge('c', 'b');
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[...g.edges.values()].map(({ a, b }) => `${a} => ${b}`);
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// ['a => c', 'b => c', 'd => a']
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g.removeNode('c');
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g.nodes.map(x => x.value); // ['a', 'b', 'd']
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[...g.edges.values()].map(({ a, b }) => `${a} => ${b}`);
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// ['d => a']
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g.setEdgeWeight('d', 'a', 5);
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g.getEdgeWeight('d', 'a'); // 5
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```
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